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M.O.A.B
'Light 'em up!'
+1,220|3666|Escea

Uzique The Lesser
Banned
+381|1697
can't wait
Brasso
member
+1,549|4073

gonna be sick!!!!!!!
"people in ny have a general idea of how to drive. one of the pedals goes forward the other one prevents you from dying"
Uzique The Lesser
Banned
+381|1697
hope when you prestige you get to become a native american that would be cool
unnamednewbie13
Moderator
+1,741|4215|Banoi, PNG

From the trailer, I don't see what this "Ghosts" game has to do with Starcraft.
Brasso
member
+1,549|4073

nice attempt at humor but that was Ghost. singular.
"people in ny have a general idea of how to drive. one of the pedals goes forward the other one prevents you from dying"
AussieReaper
( ͡° ͜ʖ ͡°)
+5,759|3596|what

Needs dinosaurs.
https://i.imgur.com/maVpUMN.png

"coz you a far cry from acclaim nigga ubisoft"
Cisse
Post limited. Contact Admin to Be Promoted.
+63|1812
lol
pooppooppooppoophttps://i113.photobucket.com/albums/n223/Samtheman53/Sigs/6z8doqc.gif
Roc18
`
+655|3234|PROLLLY PROLLLY PROLLLY
This game looks like shit.
jord
Member
+2,382|4121|The North, beyond the wall.
so when can i buy the dlc for this
Uzique The Lesser
Banned
+381|1697
will it be balanced for lean? i am led to understand this is a difficult part of contemporary game design
unnamednewbie13
Moderator
+1,741|4215|Banoi, PNG

Will it have dedicated servers?

Brasso wrote:

nice attempt at humor but that was Ghost. singular.
Small difference. Ghosts are still Starcraft units.
Roc18
`
+655|3234|PROLLLY PROLLLY PROLLLY
https://www.adweek.com/files/imagecache/node-blog/blogs/call_of_duty__ghosts_masked_warriors_teaser_trailer.jpg
unnamednewbie13
Moderator
+1,741|4215|Banoi, PNG

^tf2 hats out of control
AussieReaper
( ͡° ͜ʖ ͡°)
+5,759|3596|what

The pc version will offer customisation such as keyboard support and mouse control.
https://i.imgur.com/maVpUMN.png

"coz you a far cry from acclaim nigga ubisoft"
unnamednewbie13
Moderator
+1,741|4215|Banoi, PNG

Innovation!
Little BaBy JESUS
m8
+394|3592|'straya
yeah



nah
DUnlimited
got any popo lolo intersting?
+1,160|3906|cuntshitlake

AussieReaper wrote:

The pc version will offer customisation such as keyboard support and mouse control.
dont forget the adjustable screen resolution
main battle tank karthus medikopter 117 megamegapowershot gg
jsnipy
...
+3,272|3965|...

hope is has a gold bow and arrow
unnamednewbie13
Moderator
+1,741|4215|Banoi, PNG

DUnlimited wrote:

AussieReaper wrote:

The pc version will offer customisation such as keyboard support and mouse control.
dont forget the adjustable screen resolution
You can choose between 16:9 and 16:10 I hear.
Uzique The Lesser
Banned
+381|1697
the original cod1/cod2 allowed you go set colour-codes in your name. i really miss that
Finray
Hup! Dos, Tres, Cuatro
+2,613|3231|Catherine Black
That worked up to MW2 iirc. idk after that.
https://i.imgur.com/qwWEP9F.png
Uzique The Lesser
Banned
+381|1697
did it work in all aspects of the game though? i thought it was just the scoreboard. in cod1/cod2 the colour-codes would show in everything that was displayed with the player-name in-game, including the kill-reports. for some reason i distinctly remember there were changes made in cod4 that made it immediately less fun for team/clan-play. ditto with clan-servers. could you have coloured server names in the server browser? i honestly forget. that was another neat thing that helped a team form a community/identity, as strange as it sounds.
Finray
Hup! Dos, Tres, Cuatro
+2,613|3231|Catherine Black
take this with a pinch of salt because it's from memory and my memory is shite

in CoD 4 vanilla you couldn't have different coloured names in the killfeed, unless you edited your config, and only you would see it.

I think Promod had a setting to change the whole colour of the name, depending on what team you were on, but not individual letters.

Server browser had colours though.

Last edited by Finray (2013-05-10 07:43:15)

https://i.imgur.com/qwWEP9F.png
Uzique The Lesser
Banned
+381|1697
yeah, well, in cod1/cod2, even (and especially) in pub play, everything was coloured. lots of formatting options. a nice overhang from the quake/unreal era, i guess.

as well as the obvious fact both games were about 100x what any later modern warfare title was

Last edited by Uzique The Lesser (2013-05-10 07:55:40)

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